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Post by Deleted on Oct 14, 2014 11:01:35 GMT
Bungie nerfs Destiny Auto Rifles, Vex Mythoclast and the Rocket Yard. Read more at Eurogamer here.
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Post by Pigmagnet on Oct 14, 2014 11:19:34 GMT
... and increased damage on scout rifles, my second favourite primary! But nothing on the important stuff - non-skippable cut scenes and loading times.
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Post by agent on Oct 14, 2014 12:25:19 GMT
Loading times are ridiculous. I tend to save all my menu related activity for the loading bits. Or reading the paper / posting here etc
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Post by Retro GeezZer on Oct 14, 2014 12:37:55 GMT
Yep I'm normally dismantling/upgrading or having a nose as to what everyone’s up to during loading. The cut scenes really need to be skipped after the first time, it's not as if there is any background loading going on.
Happy for the boost on the scout rifle, it did feel a bit under powered, Shame about the Auto though I do like going Rambo with spray & pray.
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Post by Pigmagnet on Oct 14, 2014 13:04:44 GMT
A 2% nerf on auto-rifle damage... I wonder if anyone would have actually noticed that if they hadn't publicised it? Perhaps it'd be more noticeable in the Crucible, a place I'll never go. Not my favourite weapon anyway, I use one occasionally and that's only because it's exotic and I feel I should get it out now and again. Scout rifles are better anyway - though not as satisfying as the space magnum. Now if only they'd patch in dual wield on those babies...
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Post by agent on Oct 14, 2014 13:07:10 GMT
I'm a scout rifle kinda guy in pve, ar in pvp. But with this patch I may see how the scout rifle fares since.
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Post by mramies on Oct 14, 2014 13:35:26 GMT
The Templar fight in the Raid is going to be a world of hurt now!!! The nerfs seem fair, you shouldn't be able to use the auto rifles from long range - use a scout rifle!
I do agree they left out the most important fixes - LOAD TIMES AND UNSKIPPABLE CUT SCENES!!!
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